VESPERANManual testing
THE PLAYTEST HANDBOOK

Follow the path.
Check what happens.

Practical, step-by-step journeys through the game, with prerequisites and expected results.

48test paths
295test steps
0.4.3current runtime

Make each result observable. Read prerequisites first, check the result after each step, and keep earned player journeys separate from isolated operator drills. Checklist progress is saved only in this browser.

THE CONTENTS

Choose a test path

8 sections
01 6 paths

Start here

Pick a route, establish a clean baseline, and record what actually happens.

02 5 paths

Professions and measured manufacturing

Compare attention modes and follow an earned material from the field to a real object.

03 8 paths

Two-player economy paths

Earn the stock, agree on test terms and check every custody change.

04 8 paths

Builds, combat and expeditions

Prepare legal equipment, declare real rounds and earn the right to automate a route.

05 6 paths

Leads, dialogue and shared campaigns

Test recorded choices without publishing private narrative answers.

06 4 paths

Companions, guilds and facilities

Test care commitments and shared assets with consent and earned supplies.

07 8 paths

Reliability and operator rehearsals

Use dedicated accounts and isolated saves for destructive or transport-level checks.

08 3 paths

Longer release journeys

Collect human progression, coordination and pacing evidence beyond a short smoke test.

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