Shared dungeon entry, hazards and return
Test party navigation without publishing private room solutions.
Prerequisites: a leader and optional second tester at a displayed dungeon entrance, with earned rations and any countermeasure identified by the room’s public inspection. Choose Gateworks Annex for an early rehearsal; use the shown entrance and connected rooms.
Step by step
Tick a step after observing the expected result. Saved on this device only.
01Enter from the real entrance
In Explore choose Visit entrance for the dungeon, then Enter. In /play use Enter dungeon after visiting the entrance.
A shared expedition starts at its first room. Starting from a different place is refused.
02Join before departure
The second tester visits the same entrance and uses Join dungeon with the displayed run ID before the leader moves beyond the entrance.
Joining is voluntary and limited to the entrance stage. The leader controls shared navigation.
03Move and inspect a hazard
The leader chooses a connected room. At a hazard choose Inspect room. Read the named skill, visible challenge and offered material countermeasure.
Forward progression through an unresolved hazard is blocked, while visited return routes remain available.
04Commit one investigation
One tester chooses Begin interpretation or the explicitly offered expert operation, then submits current-turn actions using only visible observations. Another tester attempts to continue that same investigation.
The selected investigator owns the challenge. Another member cannot consume their turn or reroll it.
05Resolve or abandon honestly
Finish the interpretation. If it fails, read the result; abandon any unfinished investigation before choosing a known supplied countermeasure.
The actual required item is consumed if using a countermeasure. Reopening does not create a new random problem.
06Rehearse the boss room
At a reached boss room the leader prepares the encounter. Every expedition member either explicitly joins the encounter or leaves before launch.
The boss cannot be used to bypass the dungeon route; shared encounter commitments match actual expedition membership.
07Return from the expedition
Choose Return from expedition / Leave dungeon when permitted and wait for its displayed return job.
The return time reflects visited distance. Storage remains unavailable until the return completes; leaving does not erase shared recorded history.