VESPERANManual testing
Leads, dialogue and shared campaigns / 32

Earn a field charter from empty inventory

Gather your own tools, complete qualifying expert work and verify the once-only reward.

Prerequisites: an idle character at Return Court with empty inventory, no unfinished carried charter and an unused charter selection for the current world week. Use the normal real-clock game. This path includes travel, two gathering cycles, tool production and at least six expert batches; an unfinished charter has no expiry. Follow each committed job’s actual finishing time. Mastery, specialty and shared-facility bonuses can shorten the base durations below.

The independent scripted engine journey completed this route with earned supplies and exact replay. This checklist asks you to observe the supported client yourself. Actual challenges and quality can differ; retain unsuccessful work in your record and continue with fresh earned attempts.

Step by step

Tick a step after observing the expected result. Saved on this device only.

01Record the empty starting state

Open /play on the intended Vesperan application, or the linked account browser. Record location, inventory, currency, Survival XP, character XP and the existing charter list.

EXPECTED RESULT

The character is idle at Return Court, has no goods or currency, and is eligible to choose a charter.

02Choose Measured field work and try an early claim

In World / Campaigns use Choose charter / Choose this week’s work and select Measured field work. Record its identity, baseline and goal. Try Settle charter (Discord) / Settle earned charter (account) immediately.

EXPECTED RESULT

The terms require six new successful expert results at quality 80 or higher. Early settlement is refused without rewards or progress.

03Travel to Open Commons

In Explore choose South Road and Walk, inspect the travel review and commit. Wait for the recorded arrival time (450 seconds before bonuses), then visit Open Commons in Southfields.

EXPECTED RESULT

One journey occurs and finishes at its recorded boundary. The character becomes idle in the required region.

04Gather the primitive materials

In Work / Professions select Choose useful fallen material. Use Start work (Discord) / AFK plan (account), with mode Afk, method Careful and two cycles. Wait for both recorded completions; each cycle has a 600-second base duration. Active mode cannot commit two cycles, and Volume changes the output quantities.

EXPECTED RESULT

The baseline output is six Fallen branch, four River stone and four Hedge fiber. Record any additional output from existing earned modifiers. Gathering alone does not advance the field charter.

05Manufacture your field survival tools

Use Craft (Discord) / Make standard (account) and select Make field survival tools. Review its three Fallen branch, three River stone and two Hedge fiber inputs, then commit one batch. Wait for the recorded completion (300 seconds before applicable bonuses) and inspect the resulting inventory.

EXPECTED RESULT

One individual Field survival tools item is created. With baseline gathering output, three Fallen branch, one River stone and two Hedge fiber remain; preserve any legitimate additional output in your record. Charter progress remains zero.

06Commit one expert survival batch

Use Start expert (Discord) / Expert work (account) for Choose useful fallen material. Select Verify an alternate approach, inspect the tool reservation and actual finishing time, and commit.

EXPECTED RESULT

A profession-specific challenge opens with the manufactured tool reserved. Its revealed observations and currently legal decisions are visible.

07Earn six qualifying settled results

Read each revealed route and hazard, investigate as needed and choose from the advertised decisions. Finish the challenge and wait for its recorded settlement boundary. Inspect success and quality. Repeat with fresh batches until six settled results qualify. Try settlement at five qualifying successes. If the sixth qualifying result has finished decisions while its settlement time is still in the future, try again before that boundary.

EXPECTED RESULT

Only successful quality-80-or-higher settled results advance this charter. A claim received before the sixth qualifying settlement is refused. Six qualifying settled batches show 6 / 6. If the batch settles before the claim reaches the server, record that early-claim branch as not observed. Failed or lower-quality attempts remain recorded.

08Settle once and compare the reward

Record XP, inventory and currency after the last batch, then select Settle earned charter in the account browser or World → Settle charter on Discord. Compare the reward and reopen the charter controls. Record whether a repeated attempt is unavailable, refused, or returns an earlier receipt without another reward.

EXPECTED RESULT

Settlement adds exactly 240 Survival XP and 80 character XP. It consumes and issues no goods or currency. The completed charter is no longer eligible to pay, and any retained retry issues no second reward.

09Verify the saved result and record client evidence

Refresh or reopen the same supported client, returning to the same character. Check the completed charter and inventory. Capture the review, one settled qualifying result and the final charter state without unrelated chat history or private account details.

EXPECTED RESULT

The saved result survives reopening. Record build, client, observed timings, actual qualities and any refusal or layout defect. Local engine receipts do not substitute for these client observations.

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